Saturday, December 16, 2006

Star Trek Legacy

What a shitty game. Why is it so hard to get a decent Star Trek game?!?

It is a stupid simplistic game wrapped up in some pretty graphics; that is it. the gameplay is boring and I have no idea why we don't get to see INSIDE the ships during the cutscenes. Instead, we hear Scott Bakula's ugly voice while the camera pans around the Enterprise... oh I meant the Akira class rip-off. Why did they cripple the skimish mode? Why didn't they allow me to set up the ENEMY fleet for scenarios? Why is sub-system targetting so farked up? Why is there only one shield quadrant and why do shields magically goes back to full power when the hull is at critical? WHY IS THIS GAME SO SUCKY!?!??!!!

EDIT:
So now I've finished the campaign and beat the game. Wow. What a sucky story, not to mention that it makes little sense. Nor the fact that the game is surprising short. And of course, I experienced some of the suckiest gameplay. The campaign can be summed up in something like this: transfer power to weapons, use WSAD to move ship to enemy, warp if desired, then hold left mouse button to fire phasers once target is in range. You can pretty much fire continously since you've transfered all power to the weapons. Oh fire some photons too when there is a red reticle. Lastly, that shoot the planetary debris mission SUCKED ass!

And oh the Borg has no shields!!! Photons eat through their ships like what the rain does to snow in Vancouver.

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